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Thane (Maharashtra)
About Us | Shipping Policy | Restocking fees | Return Policy Author: Benedetto Croce Publisher: Transaction Publishers Release Date: 01/01/1995 Seller Category: -- Qty Available: 1 Condition: Brand New ISBN: 9781560008187 Title: Aesthetic: As Science of Expression and General Linguistic Notes: Ships Today. Free Shipping. Please note: You will have only one chance to make me an offer so please be reasonable while making offer. Checkout the lowest price available on internet and I might be able to match it. I will not give away book for almost free. Item is non-refundable if item is sold through best offer. If you use buy it now, item is refundable within 30 days. 24*7 Customer Service.
₹ 3.930
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Thane (Maharashtra)
The first edition of the successful Encyclopedia of Creativity served to establish the study of creativity is a field in itself. Now completely updated and revised in its second edition, coverage encompasses the definition of creativity, the development and expression of creativity across the lifespan, the environmental conditions that encourage or discourage creativity, creativity within specific disciplines like music, dance, film, art, literature, etc., the relationship of creativity and mental health, intelligence, and learning styles, and the process of being creative. This reference also appeals to a lay audience with articles specifically on the application of creativity to business settings. Available online via ScienceDirect and in limited print release. Named a 2012 Outstanding Academic Title by the American Library Association's Choice publication Serves as a compendium of reviews of a number of domain-specific areas, such as acting, dance, expressive arts, film, food, music, religion, science, sports, theater, and writing. Creativity and education are examined in articles about thought processes, such as developmental trends in creative abilities and potentials, the enhancement of creativity, intelligence, knowledge, play, prodigies, programs and courses, talent and teaching creativity. Cognitive aspects of creativity can be investigated in articles about altered and transitional states, analogies, attention, cognitive style, divergent thinking, flow and optimal experience, metacognition, metaphors, problem-finding, problem-solving, and remote associates. Covers business and organizational creativity in articles about advertising with art, creative visuals, business/management, creativity coaching, creativity exercises, entrepreneurship, group dynamics, innovation, leadership, organizational culture, organizational development, teams, and training, among others. Explicitly examines the complex interrelationship between society and creativity in articles about awards, conformity and conventionality, the creative sector and class of society, cultural diversity, the dark side of creativity, East vs. West, networking, social psychology, war, zeitgeist, and others. Personal and interpersonal creativity is discussed in articles relating to collaboration, family, life stages, mentors, networking, personal creativity and self-actualization. Focuses on scientific information about creativity, there are also articles that discuss brain and neuropsychology, concepts of creativity, definitions of creativity, expertise, longitudinal studies, researching art, artists and art audiences, research methods, phenomenology research and qualitative research. Online version contains an additional 26 biographies of famously creative people
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Kolkata (West Bengal)
We cover for ICSE, ISC, CBSE & WBBSE Board: Computer Application with Blue Java: For Class IX - •Introduction to Operating System •Graphic User Interface •The Internet •Computing & Ethics •MS – Word •MS – Excel •Database Package •Elementary Concept of Object & Classes •Values & Types •Conditional & Non Nested Loops For Class X – •Class as the Basic of All Compilation •Constructors •Function •Class as a User Defined Type •Iterations •Using Library Classes •Encapsulation •Arrays •Input/output Computer Science Students: For Class XI – A. BASIC COMPUTER HARDWARE & SOFTWARE •Numbers •Encoding •High Level Structure of Computer •Basic Architecture of a Simple Processor & Its Instruction Set •Propositional Logic, Hardware Implementation & Arithmetic Operation •Memory •System & Other Software B. BASIC COMPUTER HARDWARE & SOFTWARE •Class & Object •Primitive Values, Wrapper Class & Casting •Variable & Expression •Function •Arrays & Strings •Elementary Data Structures & Associated Algorithms For Class XII – •Boolean Algebra •Computer Hardware •Programming in Java (Revision of Class Xi) •Inheritance & Polymorphism •Data Structures •Complexity & Big Notation •Recursive Data Structures OSingle Linked List OBinary Tree OTree Traversal
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